You and your friend Blake are on a double dare to spend the night in a haunted mansion. When you approach the door it automatically swings inward, as if inviting you in. The floorboards groan and
You and your friend Blake are on a double dare to spend the night in a haunted mansion. When you approach the door it automatically swings inward, as if inviting you in. The floorboards groan and creak as you step on them, ready to give out at any moment. You're starting to get a bad feeling about this place. You hear a voice call: Two unwise teens enter the haunted mansion, one will find the wrong end of a shotgun and then there were none. The door locks behind you.