Websites with chat-room based role playing games and social-networking sites have invited young teens to create their own world where there are no rules and all you have to do is have fun. These games, and sites, though fun, also have a dangerous aspect. With no strict parental controls the sites leave children open to a slew of s**, alcohol, and drug related topics as well as leave them vulnerable to E-Stalkers and cyber-bullies. Are they too young to handle the real world wide web?