What do you want from a 2D Indie MMORPG?

46 Responses | Created by hanyunanodesu |

I am trying to revisit an old mmorpg (free) I made and had abandonded long time ago. While doing so, I wish it had more appeal to players. So I thought maybe by having the game contain players' favorable elements. Remember, it's 2D :'(
(you may select multiple answers for a question if you prefer any of the chocies you've made) [for either/or, please choose only one of them...]

  1. 1

    What type of view should the game take on?

    Please select all that apply.

  2. 2

    What type of movement or allocations, and rotations?

    Please select all that apply.

  3. 3

    Most important aspect of a 2D MMORPG?

  4. 4

    What should the game progression focus on? (Please select only a few that seems to prioritize over other choices)

    Please select all that apply.

  5. 5

    Control Schemes?

    Please select all that apply.

  6. 6

    What more important to come first?

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