Slash and Smash
Guys, I fixed it all, and I'm back to writting it, when I have free time! Cake for everyone :3
Chapter 1
Prolog
The empire of Tamrial has fallen, the emperor is dead, and all hope is lost. The races of Cyrodiil are left by themselves.
The High Elves (Altmer) are the mightiest, the tallest and gifted in the arts of Conjuration, Mystism, Alteration, Destruction, Alchemy and Illusion, all involved in the arts of magic.
The Aroganians are one of the two beast races of Tamrial, the lizard race, with the ability to breath under water they roam the whole land far and wide they are skilled with Blade, Hand to hand, Alchemy, Athletics, Illusion, Mystism and Security, meaning they are talented warriors, but also forgiving thieves.
The Wood Elves (Bosmers) are the thieves of the forest, short though they may be, they are skilled with Acrobatics, Alchemy, Alteration, Light Armour, Marksman and sneak, allowing there open action to take place.
No other race can brag about their magical abilities like the Breton, with the ability to resist magic, they can put their own into use, excelling in Alchemy, Alteration, Conjuration, Illusion, Mystism and Restoration, allowing them to protect themselves in many ways, also making them great mages.
Dark Elves (Dunmer) have the oddest shade of skin, usually take a dark blue set, though that doesn't stop them from using their magnificent skills, like, Acrobatics, Blade, Blunt, Destruction, Light Armour, Marksman, Mystism, meaning no heights will keep them from a challenge.
Imperials are from the land of Cyrodiil, usually taking their part as guards in the Imperial City, keeping their country safe from harm, they are the best at Blade, Blunt, Hand to Hand, Heavy Armour, Mercantile and Speeachcraft, making a very perusable race.
Khajiits are the other beast race, looking as though a walking cat, Khajiits are too, nibble and great thieves, taking the likes of Acrobatics, Athletics, Blade, Hand to Hand, Light Armour, Security and Sneak, making them go unseen.
Nords are the strongest and most brutal race of them all excelling at Armourer, Block, Blunt, Heavy Armour and Restoration, letting them slice and dice any perusing opponent.
Orcs are noted for their unshakable courage in war and their unflinching endurance of hardships, talented in Armourer, Block, Blunt, Hand to Hand and Heavy Armour.
Redgards are particularly skilled warriors, though not as likable as other races, their undying courage makes up for it, best at Athletics, Blade, Blunt, Heavy Armour, Light Armour and Mercantile, making them resourceful and gifted race.
The gods protect but each of these races, but have seemly discouraged us, the realm to Oblivion is closing in as gates open all over Cyridoill and let the Deadra from inside pour through the country side leaving the city’s to fend for themselves.
All is quiet at that but Kvatch, for now, the world is at peace. But it will need saving for the next day.
The High Elves (Altmer) are the mightiest, the tallest and gifted in the arts of Conjuration, Mystism, Alteration, Destruction, Alchemy and Illusion, all involved in the arts of magic.
The Aroganians are one of the two beast races of Tamrial, the lizard race, with the ability to breath under water they roam the whole land far and wide they are skilled with Blade, Hand to hand, Alchemy, Athletics, Illusion, Mystism and Security, meaning they are talented warriors, but also forgiving thieves.
The Wood Elves (Bosmers) are the thieves of the forest, short though they may be, they are skilled with Acrobatics, Alchemy, Alteration, Light Armour, Marksman and sneak, allowing there open action to take place.
No other race can brag about their magical abilities like the Breton, with the ability to resist magic, they can put their own into use, excelling in Alchemy, Alteration, Conjuration, Illusion, Mystism and Restoration, allowing them to protect themselves in many ways, also making them great mages.
Dark Elves (Dunmer) have the oddest shade of skin, usually take a dark blue set, though that doesn't stop them from using their magnificent skills, like, Acrobatics, Blade, Blunt, Destruction, Light Armour, Marksman, Mystism, meaning no heights will keep them from a challenge.
Imperials are from the land of Cyrodiil, usually taking their part as guards in the Imperial City, keeping their country safe from harm, they are the best at Blade, Blunt, Hand to Hand, Heavy Armour, Mercantile and Speeachcraft, making a very perusable race.
Khajiits are the other beast race, looking as though a walking cat, Khajiits are too, nibble and great thieves, taking the likes of Acrobatics, Athletics, Blade, Hand to Hand, Light Armour, Security and Sneak, making them go unseen.
Nords are the strongest and most brutal race of them all excelling at Armourer, Block, Blunt, Heavy Armour and Restoration, letting them slice and dice any perusing opponent.
Orcs are noted for their unshakable courage in war and their unflinching endurance of hardships, talented in Armourer, Block, Blunt, Hand to Hand and Heavy Armour.
Redgards are particularly skilled warriors, though not as likable as other races, their undying courage makes up for it, best at Athletics, Blade, Blunt, Heavy Armour, Light Armour and Mercantile, making them resourceful and gifted race.
The gods protect but each of these races, but have seemly discouraged us, the realm to Oblivion is closing in as gates open all over Cyridoill and let the Deadra from inside pour through the country side leaving the city’s to fend for themselves.
All is quiet at that but Kvatch, for now, the world is at peace. But it will need saving for the next day.



6 Comments
Sounds interesting and promising!
This comment has been deleted.
Quibblo isn't a website for normal people. :P You don't have to change anything though, I'm just telling you what I do. :3
OMG I love you for writing an Elder Scrolls Fan-Fic! Do you think you'll be doing one for Skyrim? Anyway, can't wait to read more. Go Khajiit! :D
I dont think ill do one for Skyrim, I dont really like the way its advansing so much, and Ive only played a little bit of it, beside, this is going to have ALL the guilds in it :D
Sounds nice!